2013年2月20日 星期三

Design pattern-Singleton


In software engineering, the singleton pattern is a design pattern that restricts the instantiation of a class to one object. This is useful when exactly one object is needed to coordinate actions across the system. The concept is sometimes generalized to systems that operate more efficiently when only one object exists, or that restrict the instantiation to a certain number of objects. 
Singleton 模式可以保證一個類別只有一個實例